vulkan: Fix blendmode coordinate handling
authorMatthias Clasen <mclasen@redhat.com>
Sun, 8 Oct 2017 13:00:56 +0000 (09:00 -0400)
committerMatthias Clasen <mclasen@redhat.com>
Sun, 8 Oct 2017 13:02:35 +0000 (09:02 -0400)
commit4d7b8f5a6630fe86f5b4c9fd7b00d9fef66c9b9f
tree15ae4424455a797fb7132a35f3735be44a348863
parentfe6e80fdde96c500c896809ee69595ea265d22ce
vulkan: Fix blendmode coordinate handling

We were node handling coordinates correctly when dealing
with differently sized child nodes in a blendmode node.
This was showing up in the gtk4-demo css blendmode example,
for blendmodes other than normal.
gsk/gskvulkanrenderpass.c